![]() ![]() It's unknown if this happens in the Rare Replay rerelease. In Nuts and Bolts, if you're unfortunate enough to hit poor Clanker's eyes during Banjoland's Act 4 mission "Spring Break!" the Disc will become unreadable.Worst of all is if you go into Sabreman's tent just before the snowball grows to its full size, the subsequent growth spurt will trap you inside of it and force you to reset the game. The snowballs size is based in proportion to its health, and the only way to get it smaller and travel through some doorways is by decreasing your health-you do the math. ![]() In Hailfire Peaks in Tooie, be careful using the Snowball Transformation in tandem with the Honeyback Cheato code.Get unlucky enough to scare the guy away just as the timer for the cage runs off, and when the short cutscene indicating you the cage has closed again is over, you won't be able to move and will have to reset the game. rex, two of the things you can do are scare away a guy blocking the entrance to a cave, and press a switch to temporarily open a cage containing a Jinjo. Downplayed in a glitch in Terrydactyland in Tooie (it doesn't break the game, but it forces you to reset it).During the final battle with Gruntilda in the first game, if you fall off the tower and let Grunty hit you just before you hit the death barrier, the game will softlock because Banjo is stuck in his pain animation indefinitely and floats around the tower aimlessly, forcing the player to reset the game.In the first game, if you lay two eggs into Leaky the Bucket from a ledge above and then jump near a Yum-Yum clam nearby while Leaky is speaking, if the Yum-Yum clam attacks you, the game will crash on the spot.You had to restart the whole game to get 100%. The real kicker in this whole scenario? A month after the glitch was first reported, a patch was made to fix it. Infuriatingly, there's achievements for completing all the moving image puzzles and for getting all 900 notes, meaning that if you didn't complete the whole game before doing the jigsaws you'll have to start again right from the beginning if you want the last achievement. What this means is that if the jigsaw-Banjo picks up a note in the N64 version, it resets afterward, but if he does it on the XBLA version, it's lost forever and isn't added to your total. The problem with this is that there's a mini-game in which you have to do a jigsaw based on a moving image of Banjo exploring an area of a level, and the moving image is made using the in-game engine. The team that ported the game to Xbox Live Arcade changed this so that both notes and Jinjos will be saved by the game's autosave feature. In the original N64 version of Banjo-Kazooie, all items collected in a level except for Jiggies, Mumbo tokens and extra honeycomb pieces will reset upon the player dying or leaving the level. Not a Game-Breaking Bug in the true sense of the term, but one that applies to 100% Completion.
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